[[http://sto.gamepedia.com/Pathfinder_Long_Range_Science_Vessel|Pathfinder_Long_Range_Science_Vessel]] with Tactical Captain ====== Sto Academy build/skills ====== [[http://example.com|External Link]] ====== Role/playstyle ====== Science Pure torp boat for alpha strike sci powers and good shield bypassing control aoe torp effects ====== Tactics====== Generally try to use attack-pattern-alpha with Grav-well, Destabilizing Resonance Beam, and feedback pulse all at the same time. Destabilizing Resonance Beam has 3 km aoe, use after grav well has gathered enemies Use feedback pulse last in the sequence to allow threat to build against you. ====== Attack ====== Front weapons: 3 Torpedos with -0.5 sec share torp cooldown console Torpedoes in autofire sequence: * [[http://sto.gamepedia.com/Particle_Emission_Plasma_Torpedo_Launcher|Plasma emmision seeking torpedo]] effectively stops targets effected by plasma cloud so this is first in sequence * [[http://sto.gamepedia.com/Delta_Alliance_Ordnance#Neutronic_Torpedo_Launcher|Neutronic_Torpedo_Launcher]] * [[http://sto.gamepedia.com/Romulan_Singularity_Harness#Romulan_Hyper-Plasma_Torpedo_Launcher|Romulan_Hyper-Plasma_Torpedo_Launcher]] Back weapons: reputation beam weapons for multiple 2/3 item set bonuses Buffs: * 20% Improved (2x) [[http://sto.gamepedia.com/Starship_Mastery/Starship_Traits/Pedal_to_the_Metal|Pedal to the Metal]] * 4.3% Auxiliary Power Configuration - Offense * 1.5% Tactical team * 1.6% Amp from warp core power levels above 75 ====== Defense ====== * () defense bonus at ahead full * () all damage resists * 35% shield hardness from power settings/skill * High cap shield pairs well with two sci teams to recharge ====== Skills(discussion) ====== ===== Lieutenant ===== 2 hull restoration * 2 hull cap * 2 shield restoration * 2 shield cap * 3 projectile weapon ===== Lt. Commander ===== 2 control expertise * Control amplification * 2 drain expertise * Drain infection * 2 defensive maneuvering ===== Commander ===== 1 Hull plating * 3 shield regeneration * 3 shield hardness * 1 weapon amplification * 2 weapon specialization ===== Captain ===== Shield subsystem performance * auxiliary subsystem performance * 3 exotic particle generator ===== Admiral ===== 2 warp core potential * 3 engineering readiness * 3 Scientific readiness * 3 Tactical readiness [[skillsdiscussion|Skill Discussion]] what is each skill worth in battle? ====== Power levels used ====== ====== Vulnerabilities ======