http://skillplanner.stoacademy.com/1f1576b4a56af6fcb8e12a0f265b3970
Tactical readiness is not needed if certain ship traits such as “reciprocity” are used. Reciprocity will reduce cooldowns on tactical, intel bridge officer skills every time a shot misses you. Since tank builds are likely to trigger this, it becomes a very useful ship trait.
Skill Discussion what is each skill worth in battle?
Ships pitch up and down faster than side to side. Therefore broadsiding can be accomplished faster by going below or above an enemy. This also allows better shield facing control while maintaining broadsiding
About 7k average on level 50 content with this setup
For these keybinds, drag your cruiser commands to the 5th power tray
General purpose dps and fire weapons
/bind key "GenSendMessage HUD_Root fireall$$+TrayExecByTray 4 0$$StatsPreset_Load Preset_1"
Defensive (use rear weapons and get distance)
/bind key "+TrayExecByTray 4 1$$StatsPreset_Load Preset_2"
Pursuit/manuver front weapons only full throttle
/bind key "+TrayExecByTray 4 2$$ThrottleAdjust +1$$ThrottleAdjust +1$$StatsPreset_Load Preset_3"
Defensive retreat full throttle
/bind key "+TrayExecByTray 4 1$$ThrottleAdjust +1$$ThrottleAdjust +1$$StatsPreset_Load Preset_4"