Table of Contents

Sto Academy build/skills

http://skillplanner.stoacademy.com/ab529d27f9d0ec02f4480149ea2a5196 standoff build

http://skillplanner.stoacademy.com/777dbf19417b6e512820e2e254eb2c26 no torpedo

Notes

Tactical readiness allows chaining of attack pattern omega and attack pattern beta. But, there are other ways to reduce tactical cooldowns. Tactical captains also have tactical initiative. “reciprocity” ship trait might help but if a tank is pulling aggro for the team it may not work. “Reciprocity” would still be useful in solo fights.

Skill Discussion what is each skill worth in battle?

Role/playstyle

The role of the quick damage doer or DPSer is to kill the enemy before they can hurt you.

Tactics include standoff or attacking in waves, disengaging and re-engaging with fresh buffs

With later gear it is possible to attack more targets and deal with more npcs aggroed on you

Tactics

Standoff

This tactic has good survival. Getting in close is only recommended if a tank is on the team, or you have the gear to deal with the punishment

/bind <key> Target_Enemy_Near_ForArc 45

Attack

Buffs

DPS: 9k-18k

11k-15k (no torp build)

Defense

Power levels used (weapon, shield, engine, auxiliary)

For these keybinds, drag your cruiser commands to the 5th power tray

General purpose dps and fire weapons

Defensive (use rear weapons and get distance)

Pursuit/manuver full throttle

Defensive retreat full throttle

Variants

Vulnerabilities

Shield drains

Suggested mission equipment rewards